Projects
Gaming ▼

Diego de Jong

Computer Science

Videogame Developer

Gaming

Swordfight Shenanigans (May 2023 - May 2024)

This project is a multiplayer online battle arena game where players control customizable characters and engage in fast-paced sword fights. It is a Roblox game that has around 100 different swords that players can battle with, and 6 different maps to choose from. I created it as my highschool capstone project, to showcase my skills in game development. Due to this, every aspect of the game, including the code, soundtrack, models, and UI, were created by me alone. Since this was my first big personal project, I learned a lot about game development, coding, and how to work with a large codebase.

GitHub Repository
Demo Game Link
Official Game Link

Overdrive (August 2024 - November 2024)

This project is a car crash derby battle royale game where players compete in chaotic vehicular mayhem. This Roblox game was made for a game jam, where competitors had to create a game in just 2 weeks. My brother and I collaborated on this project, with him handling the art and modeling while I focused on the programming and game mechanics. Although we didn't win, and the game is still incomplete, we are both proud of what we accomplished in such a short time frame.

Official Game Link

Glitch Maze (Summer 2022 and Fall 2025)

I really like creating games on Roblox Studio. One of the projects that I made randomly at some point was Glitch Maze. This game resembles PacMan in a lot of ways, such as the maze, pellets, and enemies that roam around the maze. However, my game is in first person, features music made by me, and focuses more on the fear of the maze. Additionally, I revisited the game during my Freshmen year in college, and polished it using new skills that I learned in my Computer Science classes.

GitHub Repository
Official Game Link

Academic

MiSpace Hackathon 2025/Laker Ice Labs (October-November, 2025)

I worked with a team of three other people on the GVSU Computing Club's Eboard to create a datamodel that could predictice ice formation on the great lakes. We spent a month on this project, and ended up winning an honerable mention prize for our efforts.

Winners Gallery
Laker Ice Labs Website
YouTube Video
Github Repository

Pokemon Battle Assistant (July 2025)

Over the duration of my four week study abroad program in Switzerland, we had to create a project that included machine learning models and image recognition. My group’s project was to create a pokemon GO battle assistant. The first part of the project was to scrape data from thousands of simulated pokemon battles, and create a data model to accurately predict who would win a new battle when given two pokemon. The second part of the project was to create an image recognition model that could identify any pokemon when given an image of it. Our group was split evenly between American and Swiss students, along with our work. I worked on the pokemon battle predictor and UI of the program. Together, we won the prize for best presentation in our class!

Atomic Games Hackathon 2026 (July 2025)

I worked with a partner for a day to create a bot that could best play the game "Sushi Go", and compete against each other in a bracket-style tournament. With the help of my teammate Caleb Boerma, our bot made it to the semifinals! It was really fun connecting with all of the other teams and senior developers at the event too! Special thanks to Atomic Object for hosting the event!

Professional

Rep4Finlit Quiz, Website, and AI Budgeting Tool (May 2025 - August 2026)

My first internship was at GVSU’s project grand path, for Rep4FinLit. My job was to work with a team to create a financial literacy quiz and website that will be used by college students all across the US. Over the course of the summer, I made great friends with my diverse group of coworkers and gained professional experience as a computer scientist. Additionally, I learned basic usage of Github.

Website Link
Quiz Link

Other

Personal Webpage (Summer 2025 - Present)

This personal webpage was built from scratch by me. Before my internship at Rep4FinLit, I needed to refresh my HTML and CSS skills, so I decided to practice by creating something useful. Throughout the summer, I continued trying out new techniques and learning new features. Here, all of my professional information can be found, alongside a bit more about me.

GitHub Repository

UCanDoList (Fall 2023)

During my senior year in highschool, I was losing track of all of the work that I had. I needed an easy-to-use app that could prioritize my to-do list, so I decided to create one myself. Additionally, I needed to create a project for my senior english class to show what I'm doing to achieve my goals after highschool. This was my first HTML and CSS project, and I was able to create a simple app that allows users to add and remove tasks in a to-do list. Unfortunately, my experience was limited at the time, so I was unable to implement any further features. This project helped me improve my skills in app development and user interface design.